The Baleful Chef (Quest)

The Baleful Chef is a quest centering around legend of the Baleful Chef. This quest can be accomplished in three main ways.
 * 1) Cure The Chef: This way is difficult, as the players must first have the proper means to dispel the Elder Dwarven Curse or sever the knife's link to The Chef. This way allows the players to acquire the Hat of Gluttony and The Chef's Knife automatically when they are given to you by the former Chef. This way will also prevent your players from coming under an Eldre Dwarven Curse, as the curse will be lifted from the knife during the quest.
 * 2) Kill The Chef: This method is more straightforward, but has the potential for more serious plot influences later on. If the players choose this method, they may simply look for The Chef around the Evir Woodlands wall at night and there is a chance they will find him. The Chef is not a complicated enemy, but can be difficult to face if the players are less than level 4, especially if he is able to ambush the party. Upon killing The Chef, the players may take the hat and knife. A DC 17 Investigation or Arcana check on the hat will reveal it to be a variant bag of holding called the Hat of Gluttony. The knife passes as an elven knife unless a player succeeds on a DC 20 History check, or a DC 15 if the player has come in contact with Eldre Dwarven craftsmanship. Then it is revealed to be an Eldre Dwarven knife. Magic may also be able to reveal the enchantment on the knife
 * 3) Loot the Chef: The players encounter the chef as normal, incapacitate him, and forcibly take his hat and knife. Using this method will result in the acquisition of The Chef's Knife (Eldre Dwarven Cursed) and the Hat of Gluttony. The unique result of this method is that The Chef still exists in the world. At first he is confused and erratic at the loss of the knife, but over time he either dies from wasting or is cured by the efforts of the players.
 * 4) Burgle the Chef: Players who choose to search inside the Evir Woodlands can find the entrance to The Chef's Lair under a rock overhang in a grove of trees. During the day, The Chef is asleep, and players are able to sneak past him with a stealth roll of at least 13. The players can either kill The Chef in his lair or take his knife and hat and otherwise leave him alone. If the players leave him alive, he will behave exactly as he would in scenario (3) above.